OK, here is the plan …
So starting as a 6+1, this is the step by step plan to get me to 8-1 expertise.
Get Setup
- Dig out my “stuff” and have a look through it. – Done ☑
- Connect up to appropriate FB groups. – Done ☑
- Connect up to where players are at. Discord, Forums etc – Done ☑
- Post up any nagging questions I have.– Done ☑
- Find out where other players learn stuff. Podcasts, Youtube, Player Clubs – Done ☑
- Buy the electronic rulebook– Done ☑
- Setup and configure VASL– Done ☑
- VASL computer & setup– Done ☑
- Learn how to use VASL – Done ☑
- Find out about how to play by PBEM.– Done ☑
- Put out my first invites to play.– Done ☑
Work through Jim Stahler’s – “8 Steps to ASL“
This article was written by Jim Stahler. It’s a programmed instruction approach to walk you through only those parts of the rules that you need for that scenario. The perfect way to learn (don’t overwhelm the student).
You can find the full article in here: The General Vol 30 No 1 (p19)
I have also interweaved the ASL rulebook, Chapter K Training manual. A great ground level training.
- Remark up my E-Rulebook to highlight the relevant sections. – Done ☑
The Basic Infantry System (Step 1)
- Read Chptr A,B rules. – Done ☑
- Read and Walkthrough Chapter K
- Day 1: Marching – Done ☑
- Day 2: LOS Course – Done ☑
- Day 3: Rifle Range – Done ☑
- Day 4: Close Combat – Done ☑
- Day 5: Morale Indoctrination – Done ☑
- Play Scenario A “The Guards Counterattack” from ASL Classic.
- Result: Deep Dive | Progress Report – Done ☑
- Other Learnings: Progress Report: PBEM First Game
The Advanced Infantry System (Step 2)
- Read Chptr A,B rules. – Done ☑
- Replay Scenario A “The Guards Counterattack” from ASL Classic
- Result: Deep Dive | Progress Report – Done ☑
Special Infantry and Terrain Rules (Step 3)
- Read Chptr A,B rules. – Done ☑
- Read and Walkthrough Chapter K
- Day 6: Concealment – Done ☑
- Day 6: Concealment – Done ☑
- Play Scenario B “The Tractor Works” from ASL Classic
- Result: Deep Dive | Progress Report – Done ☑
- Result: Deep Dive | Progress Report – Done ☑
- Play Scenario 1 “Fighting Withdrawal” from Beyond Valour – PBEM Game Started ▣
- Play Scenario 2 “Mila 18” from Beyond Valour – PBEM Game Started ▣
- Play Scenario 3 “The Czerniakow Bridgehead” from Beyond Valour – PBEM Game Started ▣
- Bonus Infantry Only Game: Play Scenario J112 “Prelude To Dying” from ASL Journal #7 – PBEM Game Started ▣
The Offboard Artillery System (Step 4)
- Read Chptr B,C rules.
- Play Scenario D “The Hedgehog of Piepsk” from ASL Classic.
The Basic Ordnance System (Step 5)
- Read Chptr C rules.
- Read and Walkthrough Chapter K
- Day 7: Light Mortars & Basic Ordnance.
- Day 8: Guns & Advanced Ordnance Principles.
- Play Scenario 5 – “In Sight of the Volga” from Beyond Valour
The Advanced Ordnance System (Step 6)
- Read Chptr C rules.
- Play Scenario 11 “Defiance on Hill 30” from Paratrooper
- Play Scenario 12 “Confusion Reigns” from Paratrooper
- Play Scenario 13 “Le Manoir” from Paratrooper
- Play Scenario 14 “Silence that Gun” from Paratrooper
- Play Scenario 15 “Trapped!” from Paratrooper
The Basic Vehicle System (Step 7)
- Read Chptr D rules.
- Play Scenario 16 “No Better Spot to Die” from Paratrooper
- Play Scenario 17 “Lost Opportunities” from Paratrooper
- Play Scenario 18 “The Roadblock” from Paratrooper
The Advanced Vehicle System (Step 8)
- Read Chptr D rules.
- Play Scenario 6 “Red Packets” from Beyond Valour
- Play Scenario 7 “Dash for the Bridge” from Beyond Valour
- Play Scenario 8 “The Fugitives” from Beyond Valour
- Play Scenario 9 “To the Square” from Beyond Valour
- Play Scenario 10 “The Citadel” from Beyond Valour
- Play Scenario C “The Streets of Stalingrad” from ASL Classic.
- Play Scenario E “Hill 621” from ASL Classic.
I figure that after 23 games, and some serious learning. That will get me to about 7-0 level in my opinion.
Optional Oddities The Path To 8-1
From there (without getting too detailed) …
- Riding on Tanks
- Cavalry
- Motorbikes
- Interrogation
- Extreme weather, Snow, Snow drifts, Gusts, Mud, Fog
- Night Fighting
At this point I reckon I have a fair bit of all weather, most common circumstances experience. That would make me an 8-0
Then …
- River crossings and boats
- Para drops & Gliders
- Aircraft
- Convoys
- Various DYO Scenarios to keep my on my toes
I figure that will get me to about an 8-1 level.
World Traveller From 8-1 and Beyond.
Later Post 8.1?
Well … DTO, Dust, PTO, Caves, Cave Complexes, Amphibious Assaults.
This game goes on forever. Who knows, 9-1? Could I become a tournament play at 10-1? What would it take to become a 10-3? (Humility I would imagine).
Just one step at a time, and most importantly have fun.